Monday 31 January 2011

Day 7: New Floor/World 2 Return: Fort DOooooom! (And a huge room)

First things first, I dared to use Skinedit and finally create myself a skin after finding it wasn't all that hard at all to install, actually pretty normal everyday. Naturally being a Transformers fan of 26 years+ now I went and created my name sake Hoist . (As I own this forum: Here) It's very basic, but a fair representation!:






Back to my underground world and I've re-done the floor in the "Nice Area" on level #3 with a nice pattern using existing stone, sand, dirt and red wool. I've used the "Roman" style created by a user of the Minecraft forums and already it looks better, even though I ran out of red wool:




Now it's starting to look nice! Added glass in that overview area, and gathered more sand to make sandstone to finish up that room up there. I also has to fill in that space beneath that viewing room as I did the same pattern up there, only sand falls so blocks underneath it to hold it there looked weird. So I just filled it in with sandstone, so it now looks like and indentation in the wall. I kind of like it better in fact that that column and empty space beneath the viewing area.



WORLD #2 NEWS!
After a short break I've gone back to my main world - world #2, the mountain base and may work on both worlds interchanging. Made a few small amendments before crossing my cobble bridge that goes across the water to the opposite large island - initially to take screen-shots, but I had an idea. Although my church is over there I've never really explored over the mountain behind it. When I did I found a big mountain (over another medium sized one to get to this one) which was a mountain, but had two strange bit of land spiking right up with a huge hole in the mountain at the bottom. Looked like something out of a Lord Of The Rings film! So I begun scaling it with dirt scaffolding and converting the stone/dirt mountain into a horrific tower like something that could've been in LOTR. I'm trying to keep the same dimensions as much as possible so it doesn't look "built", and hope eventually to have lava, lava moat? and trees that will be placed just to burn to give it that dark, creepiness.




I call it... Fort DOOooooooom!

Also, I heard zombie noises in my front room from behind walls so investigated. It's the first wall as you enter the front room - with a chest and workbench, and a landscape painting on the wall. I started digging into the wall between the chest and workbench. Foundsomezombies, not sure if they werethezombies though. Funny thing is though I thought i might place another room there, so I dug as far as I could before coming out the other side of the mountain, and there's tonnes of space!I don't know why I never thought to dig that way!





I dug right around the edges until I couldn't go any further, (reaching the outside world in other words), leaving a block in the middle to remove. As you can see, I've removed 3/4 of the block, but the room is massive!






I've still got the rest to do and the ceiling to renovate higher, but I could have several room in there, or 4 - 5 at least. Don't know what I'll use it for yet. Dining room? Entertainment room?..

Saturday 29 January 2011

Day 6: I Raped My Shoreline!

I've pretty much finished levelling around lava pools now, managed to find some more diamonds, enough for a pick and a sword after losing the previous. Time to start with "Pretty-ing it up", beginning with the "Nice Area". I settled on Sandstone, but to do this I would need sand, lots of sand. There is a shore, it's a bit of a walk away but there's plenty of shore to be had. It took two trips, but I transformed the walls of the "Nice Area" and raped my shore in process. That shore is completely ground level now as far as sand goes!  Several stacks sounds alot but when you use four of them and only get 64 Sandstone, it really isn't..


As before:



And..


Currently:



It's coming along. I still need to put glass up in that viewing area (And finish of the last two walls with Sandstone), and then I can try and decide what floor to put in.



Wednesday 26 January 2011

Day 5: It Ended In Inevitability

Day 5 was pretty average, begun excavating the area on the other side of my home down below (Facing my double doors) and after trying to reach a loft height via  digging stairs upwards, came out to my outside world. I blocked of both ends eventually but as I was outside already,, I decided to check my old chests up at my mountain homes/forts/towers. Gathered a few things , but was surprised when I reached mountain #3 and the fort/watch-tower. I opened the door - and a creeper had spawned in there.


I'm not sure why, it's well lit, and I've never had that happen before - but he was there. Naturally I back up in panic, but he blew a wall out. Small inconvenience, I made the repairs but was short of about 12 blocks of Netherrack that were used for the floor. As the portal in this world were safe because they bring you out underground in the Nether, (See original 2010 posts on this world - world #1) I knew it'd be safe. Gathered the Netherrack came back... and was brought back out via a different portal to normal - who knows where. Got lost wandering and after a few minutes it turned dark. I eventually built a temporary home when I remembered I still had Cartograph so made torches on my roof in the direction of an arrow. Turns out I was miles away from home.


I didn't want to kill myself as I had all my diamond tools on me and other valuables. I had iron ingots for a compass but no Redstone, so throughout the next day I tried to find a cave with lava - typical, no luck! As it turned night I made a boat and tried to go back what I thought was the way, but when land gets in the way - you either go over or around. On I travelled through the night, eventually returned to foot during the day. On the way I came by a coast and right along the edge a giant hole down with a waterfall going down. Typically I got too close and fell, but the water fall helped me down. Decided to see if there was lava or Diamonds (or Redstone!) whilst I was down here but got hurt trying to get by getting back up by mobs. (Not helped by a skeleton shooting me down.)


The wood, coal, watch, bow and arrows I can replace over time, I have more coal at home, but the Diamond sword and Diamond tools... I was bummed. Spend the night in my spawn house. (That's built around the spawn point.) but didn't feel like continuing.

Tuesday 25 January 2011

Day 4: Diamonds and Excavations

Yesterday I began work on clearing out and tidying up level 7, where all the lava pools are as noted in yesterday's post. I wasn't sure where to start however as the pictures showed yesterday, it was a mess everywhere. I started however to the are to the left facing the stairs or right as you come down them:


As posted yesterday..

One of the challenges when doing this is that, more often than not the floors are uneven, so it's "where2 to make the cut off point for the floors and different levels, wall corners/alcoves. It does however come together and you get the basic shell of a potential area. This is how it looks now:

All cleaned up..
Other Angles:

Messy material wise, but neat. Stair heaven..

Face the other way and it leads to lava pools..
Back the other way and this is where the stairs go...

MOAR STAIRS!

Lead to...


This nice little room! A surprise little water stream. I think I evened out the bottom so it was square, but it was a natural fall. The area to the right of the staircase was more complex as it lead to two - three different areas, one being the way round to my home. Remember the pucture from yesterday of that?:


And...


The second faces the stairs we came down. They become:


A big difference to the first picture! The windows over look a pool of lava each and that stone decoration around the doorway is where I said yesterday to follow on round to the right to go towards my home. It has a little gangway to that door, and if you look to the bottom of the right of that doorway hole you'll see glass. This overlooks another lava pool, but is better seen in the alternate angle facing the stairs:


It was whilst mining off around the lava pools where I was lucky enough to find 5 diamonds, enough for a pick and a sword, later I would find two more to complete the set for an axe and shovel. Would be nice to find more, but I doubt I will. I also started exploring the mess of areas, just off mu home and started clearing them up and straightening things out, and found a few surprises. One of which was that the lava from "Lava Way" on level 6 comes right down to level 7 and is visible from an angle from my home. After seeing the area around it was neither useful or led anywhere important, I blocked them off and made a window feature to the lava stream.

So this:

Posted yesterday.

Became this:


Up by the window is a small shallow nook, just a blocked or area, not room for a room. Maybe a seating area? It may look weird that the platform one level below the window cuts off, but you can just see a glow of orange where steps down lead to another lava pool. Still, a big difference in one night.

The direction in the complete opposite way, if you turn right round to face the other way, is still a right mess. Guess that's what I'll be sorting out next. Oh and the "Nice Area" on Level #3, still isn't nice yet, but it now has nice things!...

Cake is NOT a lie...

Until tomorrow!














Sunday 23 January 2011

Day #3: LEVEL UP!

I spent most of yesterday shaping off, or exploring any region just of the stairway down, or any area just off the the regular course. Either it was a possible room or it was a dead end with no value and was sealed off, these were also lit with torches to combat the number of mobs. I also went a little crazy on the outside plating trees and using bonemeal to help them grow around the outside of my new area. It does however make a big difference and I like the idea of the ground level between the mountains being more densely populated, before the trees were few and widely spread. Each tree of course has a hidden torch up either side of the trunk, hidden in the leaves so it's lit enough at night.




Before:


After:



It seems so strange, the number of times in the past I have come down from one of the mountains and gone to this area. So visible because of half a dozen - a dozen trees scattered around, and now a largely growing forest. I love the idea that it's slightly secret and hidden by trees! I also added water to either side of what is now the short "Path" outside my doors, so I could add the reeds. It works well enough, so I have paper/sugar on tap now as well. Though I need another bucket if I'm to make cakes.

With the levels, I also went about putting signs up all the way down as I had a lot of wood, but that was fun. It works out as the following:

  • Level 1 - Mountain ground level/Entrance level and mini farm.
  • Level 2 - Room with a strange view.
  • Level 3 - Nice area. Far from it yet, it's a good 4 - 5 corridors away but the room was mostly flat, has a central column (made from what was already there and a small water source. Also has an overlooking "Upper room"
  • Level 4 - The strange view level with two actual areas - and up and down.
  • Level 5 - Another room with a column, and an above gantry.
  • Level 6 - Just an an access area - "Lava Way"
  • level 7 - Underground home and lava pools.

The pictures:

*Levels 1 & 2 as in previous posts

Level 3:




Level 4:





Level 5:


This is already a favourite room, despite being just the shell right now.


Level 6:
Just Lava Way, same as yesterday:



And Finally Level 7 - Home:



A mess to the left of the stairs...


And messy to the right..

Across this makeshift bridge to where that torch is in the centre of the picture and along that wall to the right of it, and we're nearly home!


Down these steps to the left of that pillar!









Yes, I just realised to keep F1 pressed whilst pressing "Print Screen" to lose the information on the screen. Unless you like it there?

This bottom level will take ages to sort out. Will keep my busy - who know what treasures I might find.




Saturday 22 January 2011

Day #2

I ended up getting quite alot done on day two, building a small farm on what I now call "level #1", making a better stairway down and fixing that area overlooked by the room with a strange view. I also completely glassed over the top like I thought I might do.



Version #1, took a lot of sand and a lot of glass but completely worth it. Whilst I was working on it there were skeletons below who came up but baked from the sunlight, even through the glass. No one can get it now, with added double doors too.

Version #2
I also made a small farm, something I had an idea for so I would be self sufficient with food as well for when I encounter Mobs. Had to get a shit load of dirt to make it two blocks deep of pure dirt and a temporary infinite water outside so it would work, but they grow steadily. Already have had to make a food chest.

Better picture of that are I floored out, now with a glass window to look over the now much improved floor below. (level #2?):


A much better cleaned up area, not sure what I will use this for.
Some work still needs going on down there, but as I keep going to "down below" with all the lava pools I will keep improving things, such as the stairs down now:



And of course "Lava Way":


I did have one accident with mobs however, I was trapped between two skeletons behind me and a zombie in front, with lava below as the only run option. I wasn't about to voluntarily jump into lava, so I fought best I could but got fried. Lost a lot of coal, my sword, but all replaceable. Still cheesed me off for a while though.









Light changes..

 So as I plan a build (On my creative copy) for the horrible chunk error wall next tot the hotel at the Chunk Plaza development, i've be...

Popular Posts