Wednesday 31 January 2018

Return to Podzol



I've gone back to a world I started in February 2014 named the "Podzol Home" (For want of a better name), built in a Mega taiga biome.

I've struggled with this world as I might of had large biomes switched on when I made it. Anyway I made it out of the giant spruce trees around me, but something didn't quite gel with it. In 2015 I changed the exterior walls to snow in March and December and that satisfied me - for a while, but still ultimatetly I wasn't sure what direction the build was going and felt stifled. In 2016 in what little I did play the world it was just concentrating on the storage basement, and although I played a couple of times in 2017, ultimatly there were no major changes.

2014:


2015:




Coming back to it, the Life HD doesn't look like it's getting updated so I switch in these next pics between r3dcraft and the new default (Jappa) textures - but I still dislike those plastic looking plank blocks.

My trouble is I always like to build huge homes, but after starting to watch a slightly modded let's play with a cabin in the woods I decided to make a drastic change an do something very uncharacteristic of me - and downsize the house. It's early days and I've gone for a completetly different plank look, and have also lopped off the kitchen extension of the back - turning it into a back porch/new back entrance.





It's basic at the moment, no detail - I'm just trying to get the main overall look done first. The other thing I did to the right of the front of the house is remove the hill going up against the side of the house - that always bothered me. So I've created this nice little walk-around:



It might be a bit claustrophobic with the walls inside but there's only one bedroom upstairs now the rest is an attic, as opposed to the half-a-dozen rooms there used to be upstairs. Next time I'll try and show the changes inside so far.

Light changes..

 So as I plan a build (On my creative copy) for the horrible chunk error wall next tot the hotel at the Chunk Plaza development, i've be...

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