Wednesday, 9 May 2012

JEFF IS ALIVE!

A small Kingdom of Animus update.






With no builder (Jeff), I tried to upgrade kingdoms to 1.2.5 but it requires modloader now, which sucks. I just couldn't get it to work properly, even with magic launcher. Every cloud though, because - even though I'm stuck in 1.2.4, when i re-installed jeff our builder has rematerialized! (From wherever he went!)


At this time I now have a cake shop, a blocks shop (As of this morning), a builders home for Jeff, and have just built another large house! I only have to build two small houses now and I can upgrade to a level #3 tier kingdom! It comes at a cost however. During this time I hired a knight and an archer, which was extremely handy for getting coins, but they both died this morning. The archer died in a horrific gravel related accident(!) and my knight, I'm not sure what happened to him, but I was pretty far down so I think he jumped down after a mob and went into lava. I have since hired two more this morning and have also found Sulphur sells quite nicely as well!




The next post will be continuing the creative post from last time, this will give me time to collect the cobble to build two small houses, then it's all the way on to tier level #3 kingdom baby!

Tuesday, 8 May 2012

CREATIVE: Old Worlds Part #1

A little other sideline I've been doing, that I wasn't originally intending to post about is continuing old worlds on Creative. Old worlds that I'm "Done with" and am not going to continue with, such as my old world#2 and World #3 (Latter = 1.5 world, see: Here.)


What it entails is taking a world i have no intention of continuing, that has run it's course, making a copy of that save and turning the game mode to Creative. It's a "What would I have done if I had continued this world!". Today, in this part, we will be looking at my old world #2. Sure there were small odd jobs I could've continued with, but I wanted to move on from the world. I have still thought about this world though and what I would do, certainly utilize the coloured wood nowadays. So when I began this I only thought I'd be changing 1 or two things, but that's one thing with Creative - it's easy to get carried away, especially when you can place and remove blocks easily. I also went into the painterly pack and changed the default wood from that horrid brown, I hate it now. One of the good things that has come out of it though is the small changes - like not having stairs to the bedroom outside the mountain! (And thus trying to find a new route up to it inside.) Extending the rear lounge and making aesthetic changes inside that really, really, do, make a difference.


So are some before's and afters pictures, with a little explanation.


First of a little overview of the place itself, from the outside


Before:



After:




Certainly a few differences, as well as the second set of stairs leading up to the bedroom outside, which are now gone, there's also another strange nether-stair roof where i turned the old mushroom farm inside into a small medical facility/treatment room. (Getting the idea of turning the top of the mountain into a heliport.)  The top of the mountain has changed from a fort-like architecture to a wall with a now new brick building on the roof! New board-walk, a new bridge - twice as big!


let's go inside however:








A change of couches no doubt, but as you can see I take advantage of the new coloured wood and have  stripped floorboards now. There is also the huge TV of course but you'll also note there's now an extra door (Picture #2) just behind the facing couch.


This was the only place I could link up to the bedroom on the inside because of the layout. With the back "Viewing room" several blocks away (Or so) behind that, wall, I sill had to be very careful. What I created was a narrow stairway up from this point to the bedroom:

From the front room:


And up these very long stairs into the bedroom:


Before:
   


A very simple idea, cutting up into the corner of the bedroom. As the old cobble corridor was blocked off, these second stairs now led to the rear lounge upstairs, which was now cut off because of the new building on top of the mountain, it's stairs down and adjoining corridor which ran parallel to the side of the cobble corridor. Due to the decoration of that adjoining corridor, some blocks showed through in the cobble corridor, which is why it was closed off. The old link between bedroom and rear lounge was now sealed off for these new stairs.

Whilst we're in the bedroom however, let's pause as there is also a brand new kitchen, a small little lobby - just before the bathroom (Making way for some more stairs to the side which lead down), and the spare bedroom was redecorated:


 





As you can probably tell, my hatred and extermination for cobble continued opting for brick replacement with a sand feature wall. nice TV up on the wall too huh? I was pleased how this turned out. The cobble extermination also continued into the main bedroom:


All brick and sand was cobble, where I was stood here, was the old door to the outside stairs up to this bedroom that are now more. Here's that little lobby also with the extra stairs in before and afters:





Leads all the way down to here:


Before:

New access stairs, in the last two shots the barely seen door leads back into the corridor between the front room and the dining room, so the immediate door is the old access up from the corridor via a ladder and water shoot down:

Finally for today, and I'll leave it here as this post is huge already, this is where those upper stairs from the bedroom lead, into the rear lounge:



Out from that tiny door! Out from what is now the extended part of the rear lounge, the sofa's there (Albeit moved) but the fire-place has also moved with a great big TV not, table and a lampshade. More before and afters in the long shot:

Before:


After:


In the next part I'll cover the new building on top of the mountain, the refurbished library - with underground archive room now! Also general aesthetics like the corridors and improved church across the see. Depending of the size of the post maybe the finished art gallery (At last!), but that may be a separate past as there's a lot of pictures.

Tuesday, 1 May 2012

Kingdoms RAGE QUIT!

Admittedly, until this post I haven't touched my Kingdom (Kingdom of Animus) as I had a bit of a "Rage quit" moment.


I was out wandering, exploring further when I thought I had come across another wrecked village, I had not. It was the bad guys, the bad guys who burned down the first village.  At least I know where they're hiding out now. being unprepared with both weapons and no armor I died trying to escape. What made it worse, was that all my things were now there, so every time I went to get them I'd get hammered by the bad guys. Even when I tried to leg it there, grab my stuff and run off - I'd die in the escape. Added to which I had no bed in my kingdom so I kept spawning at the old kingdom and had to run across to my kingdom and then further to retrieve the items. I lost everything - money, tools, cobblestone.. That put me of kingdoms for a while.


I've picked it up today and I've almost got, if not all, of the wood needed and am working on the cobble but one other problem has come to fruition.. My builder for the town, with the goggles on his head - let's call him Jeff, (I don't know why, he just looks like a Jeff) is gone! Jeff is gone! Nowhere to be seen! I have got noone to give my cobblestone and wood to! All the wood needed for the shop (Given to him before I collected more)  is no more and he is nowhere to be seen! At this time I might back-up my save and see if there's a newer version of Kingdoms, and hope it restores him. I'm just worried that when I copy the back up to saves and use any new version there might be, it'll undo my town's work so far..

Friday, 27 April 2012

MOAR CREATIVE BOREDOM! (Weekend Data Dump!)

Sixteen days without a post! Everyday I've meant to post this but just haven't had the time so I'm sorry!


First I wanted to touch on some more stuff I've done when bored in creative, and a little update on that shopping mall ravine as, although there's not much news there, there were things from long ago that I never got round to posting and showing you. I've often heard about "Hollow mountains" and have often wanted to try one myself, so I thought why not in creative, as it was the best option. I spent 10 - 15 minutes flying around, looking for a decent mountain, preferably a stand alone mountain and eventually I found this one:



It's not a stunning mountain as you can see, in fact it looks pretty ordinary and unremarkable, which in a way is a good thing - especially if you want to disguise a base inside. As well as the waterfall coming out of the immediate front of the mountain - which you can see, there's another one set  up and a little further back if you look. I didn't find it until I was clearing space inside the mountain and it dropped on my head!

The first port of call was to decide where the front was going to be and clearing the inside of the mountain. Just finding a flat starting point and just tunneling across until I came out the other side of the mountain. It was fun seeing how far I could keep clearing before hitting the outside of the mountain and finding the "edges" of said mountain. it's took a couple of days and I'm now working on the ceiling upwards, but this is what I've got so far:





This second picture is from the double doors, and the third from the opposite side facing the doors, as you can see, it's a HUGE space! At work last night, I got ideas about making this level the "Hangar" and maybe using coloured wool for replica tanks/jeeps etc. Also maybe glass when I hit the top of the mountain, I.E. Skylight. Some of the ceiling at the moment is only 11 blocks high, but that's around the edges. Further in the middle it'll be higher as the mountain is tall, thus the more central you get on this floor the higher the ceiling. I will try and find the edges of the mountain - all the way up! usually in my legit worlds I always build walls 5 high then the ceiling, but I want to squeeze lots of levels inside this mountain so I might go 4 high then ceiling, three is too claustrophobic.

It's just a fun little thing I've wanted to do in creative.


Kingdom of Animus
Well, I've built the last two buildings and now have a level 2 Tier kingdom. Now I have slightly higher walls and more space for even more buildings! SO here are the last days of level #1 tier and on to level #2:








Picture-bomb much?



What i'm going to build first is a food shop I think, very much needed at the moment. I built a small wheat farm before the upgrade but after it was gone. One I get a food shop I won't have to worry about hunger, and I have plenty of money to buy food. Saying that i my build some farms anyway - outside the kingdom, try and find somewhere that won't be cleared for space in the next upgrade.



Wednesday, 11 April 2012

Fire & Re-Birth

Since last time I returned to the kingdom with just over 1000 gold coins (Due in large part to the abandoned mine), but it was not enough to do one of the tasks requiring 1500 coins. So I returned to the mine, discovered a spider dungeon, and was joined by a fellow member of the guild who randomly spawned by me. That was... creepy. The good thing however was that he helped kill any mobs. So there I was with over 3000+ gold coins, and then I get a message that the guild is being attacked - and I am now lost again in he mine! Unable to do - anything!


After wandering around for ages, finding a ravine, and then losing my little guild friend to death, I too met my maker. Okay I got to return to the kingdom, but there was noway I'd find my way back and recover my items, let alone all those coins. I had nothing. I had nothing again and the kingdom by the time I re-spawned was very much on fire.



Naturally I ran upstairs to put out the fire - but it was to no avail, The fire was taking to fast and I didn't even have a bucket at first, let alone a sword to help fight of the bad guys. It was time to exit, there was nothing I could do - but evacuate and leave.


I did manage to make a bucket in the end/or buy one and put at the fires, but it was too little too late. The quest, was over.

Or maybe not?

I could still give wood and cobble stone so I did that for a while, not sure what help it could really do to a burned out kingdom, but, there it was, reborn.


Things were undone like my personal chest, but the kingdom was shiny and new, and yet I struggled for something to do next. After restoring a second time (Restoring the NPC's), I clicked on this guy with goggles who wanted to come with me to build my kingdom. So it was, this is what i would do next, build my own kingdom. I set out in a direct line from the existing kingdom and eventually found a place among the woods that was - not too bad. as i set out on my first night.


I found later adjacent outside buildings, small buildings with a sort of mine - thing with a railcart. I'm not sure if it had anything to do with the Small Tier I clicked on to build, but there it was, complete with more NPC's. Surveying my surroundings i saw fire in the distance and when it turned day went towards it. At first i thought maybe it was the home of the ones who attacked my former kingdom, but it was not, soon i came across NPC's who have had their town ransacked as well. So tis was the lost villagers quest..


I have led them back to the old kingdom and returned to their ransacked home and overnight scavenged the place, putting out the fires and collecting the remaining wood and cobble. (It all helps right?) I have since lit my new kingdom up and put torches around some of the trees for a quicker wood turn-over. I also now have a small house. I'll leave you with this last picture, to take this I just had a little go on it and found two more ransacked village and help four more back, but lost the fifth one on the way. I also sent a miner to mine and after a fair bit of travelling to find a cave, I kept going "deeper" but even when the NPC said "Mining the stone!", he still wasn't.


After finding some Iron, I now need to make more tools and get another stack or two of cobblestone to build the next structure in my new kingdom..

Light changes..

 So as I plan a build (On my creative copy) for the horrible chunk error wall next tot the hotel at the Chunk Plaza development, i've be...

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