Tuesday, 1 April 2014

Hauling A** On World#3!



Poor little abandoned World #3.

Started in Beta,  abandoned when I got bored of it, then badly damaged by Ogres in a Minecraft mod back in 2013.. There was salvation however, when I took the opportunity to rebuild the entire things from scratch, in a new modern design after knocking the previous building down. As you know I got so far with it but then...

Okay I didn't abandon it I just got side-tracked, I always meant to come back to it!

So it's been a while since I properly touched and have done anything to this world. When we last left it it was still very much in the early stages of having the lower floor done - turning outside temporary dirt walls to white hardened clay. As it looked: 

(FRONT)


(BACK)


It started out just making a few adjustments, but then I spent a large amount of time traveling to discover new chunks. The main reason I went out in the first place however was for clay. I needed a lot more to get some work done on changing those temporary dirt walls to hardened clay. (White.)  I came back, built the walls up replacing the dirt so it was all level to the upper floor, and started there when I ran out again. Went for another trip, It wasn't overly successful. I did come back with some Dark Oak saplings so I can grow my own more nearer by, and I can back with a stack of each of the three granite types however. Came back with a lot of clay however and managed to complete two whole walls upstairs!


 The more I stepped back and looked at the roof however, the more I really started to not like the spruce planks/stairs against the pinkish  white hardened clay. It's then I started getting ideas about changing the roof completely. I now had Dark Oak, but it would mean completely re-doing the entire roof. (Still an option). Even though I was meant to be going to bed, I ended up doing to the roof. I don't like how (Above), the end of the roof is that way round facing out over the column wall. So my idea was to just continue it length ways all the way along - as seen in the roof towards the top right of the picture. I also didn't like the way it did the same in the picture before the above one, round that side. Or the little squatty roof over the glass-framed section of the building. Although it took a very long time, I think it looks better now than it did.

It was missing something as well so I built a stone-brick (With Netherrack) chimney. I also made a copy of this world (Also my main world and world#1) for 1.7.2. It's a version down but these copies are for me testing out Sonic's Unbelievable Shaders:



Clearer day, view despite the awful weather!:


Whilst on my Creative Shaders copy, I made a few subtle changes, such as the slab roof on the brick building, but it didn't stop there...

Before long I was changing things to how I envisioned, making lots of changes and finally working out the layout and what the pink (White hardened clay) room should be! So pleased was I that today, after taking lots of pictures last night, have begun the work properly and legit in my survival world!

FRONT:

The white triangular building now has a bit of an overhang roof ledge, finally resolved that problem, the raised brick wall is almost corrected and the brick building has it's slab roof. You can see what I mean here about just taking the roof longways all the way along. I'm a bit worried it ruins some of the shape of the buildings though(?) as the grey (Stone-brick) rectangular one is now roofed.

BACK:

The upper long window, has been split into two now and you can see clearly when I've got up too on the hardened clay extravaganza. Need to get even more clay now. The new roof does cut of the really big sky-light on the white building, (Not seen here), but I checked inside and enough light still gets through, so it's all good.

Inside I've been making a number of changes already. The old empty main room with the paintings, will become the new huge kitchen diner:

BEFORE


CURRENTLY:



In the hallway I got rid of the dirt arch, an extra wall there isn't really needed.

I'll tidy this up and hide the dirt layer and side of the above floor with brick, when I get more clay.

In the other hallway a minor change but more of a pattern to make it a little less bland:


The main living room (With even more windows - some on to hallways) is starting to look a little lived in now and less minimal:


Upstairs, things are starting to change now as new temporary walls are put up to start dividing the large upstairs space:





This area will be the new 2nd bedroom once closed in:





As you can see, I've really gotten back into this world big time! I'm going to have to go out clay hunting again, but now I've got the hunger for this world again!


Monday, 31 March 2014

MAIN WORLD: Three Month Update! Part #4


Main world, survival. Begun in 2010 in Alpha, I found a mountain with a hollow front and lava pouring down the front, round the back a single block waterfall coming out of the wall.. I decided it was a nice place to make a home! In 2012 after 2 years and developing my building style I began a mass re-generation scheme of my world, inside and outside. This is the story of my main world...

Last Updates & Future Ideas/Plans 

In the last chapter of my three month update, when I didn't blog, I'm shall cover the more extensive projects of the re-generation of this world and future ideas and plans.

One of the major projects has been the underwater/underground minecart tunnel. When it used to be on the surface of the ocean - next to the bridge, the water to the far right froze up as the biome changed to the more snowy kind. So the only way out for the boats was the left side of the bridge, which was blocked off by the surface minecart tracks. (Blocks of wood over the ocean surface with rails.) For this reason, I demolished it and started digging under the bridge for part one of the underground tunnel - being underwater, part #2 being underground all the way to Mount DOOOOoooooom.

 When I last posted about this, I had 97% or done of Phase #1 (Underwater tunnel part) done; with just some finishing off to do. In the three months I didn't post I finished decorating either end of phase #1, the end of which being at the other side of the ocean by the church; and finally glassed over the rest of the roof so that both sides of the tunnel and roof are now completely surrounded by the water.




Yes, I need to get rid of that last little bit of dirt above!

 I'm not sure if I'll decorate the rest of the underground tunnel ( To Mount DOOOOoooooom.) in the same way - except red wool instead of green, it does take a lot of sand for the sandstone.

With  Mount DOOOOoooooom, I finally began the great conversion and started surrounding the place with a cobble wall. When I first found this mountain behind the one by the church is was a strange lumpy shape with two dirt spires on one of the tops and it reminded me of something out of Lord Of The Rings:





It also had chunk borders on some of it's sides, but nevertheless; I was inspired by it's shape to make it a tower. I got so far with it and done some building work and it remained like this for a very, very long time:



Which was fine, despite the dangerous stairs leading up you could just fall over the side, and the narrow single stairs inside. I always said though, that one of the very last projects I would do was this one. The plan was to make a big stone brick wall around it and turn every dirt block into stone as well. Well it has begun. The stone is now cobble though. Originally I was trying to keep the shape of the original mountain as much as possible but I have found this very impractical. Inside the front tower the ladders up have been replaced with stairs, which doesn't leave much room, and this is why I just need to build it as I wish now. 





You can tell in picture #1 that the structure of the main, front tower has changed to fit the stairs. This is but the base shape however, lacking details and decoration. I have a nice wall going around it and may extend into another "Chunk corner" unseen round the back. The stairs going up to the tower are now all double width with safety walls in between, but the biggest difference is at the top of those stairs. There's now a flat area where I leveled off a section both across and taken the walls of the mountain back.

Still a lot of work to do of course, but that's not all. I might make the church double height as well. Tried it on my creative copy of my world and liked it. I still have the barn (Former pub) to finish, get some more horses, mate them. Decorate the enchantment room and finish the kitchen in the dining room once and for all as well as the inside rooms of the apartment block!

Should I make this double height?

Sunday, 16 March 2014

Time to move on up!

Podzol home 2014
So things have moved on quite a bit with my home in the Mega Taiga biome. The last time I posted it still had dirt walls and stone-brick interior corner walls and looked a little something like this:


At the moment the floor is currently the same but I have made a corridor from the entrance (Far right door above), making the back room much bigger. This room, once the bed and all the sheep are removed will be the main living room. So since then I have gone for a traditional look with the walls with snow walls - employing the help of a snow golem, and log borders  and timbers in the walls.


The first snow golem de-spawned (or melted?!) as the roof was still being done and the rain was getting in.  It was then a race to finish the ceiling so I bred more and more sheep in my future living room to get the job done and enclose the lower floor from the weather. I think I need to add some paintings on the wall, maybe some plant pots here and there. (I have some clay.) Have given the floor a bit of a border as well.

The only problem with the interior log borders is it that it shows above the exterior polished Andesite borders. So I've had to add an extra exterior wall around some walls to hide this. I have a feeling I might have to do this with the outside of the kitchen walls as well when I change them to something else - and it won't be snow.

Here is the new size living room:


The kitchen is looking a bit more kitchen like as well:


I need to get more Glowstone to eradicate torches, and as soon as the ceiling in the living room is done I can begin building upstairs so I can eventually move the bed out of the living room where it temporarily is.

So lots of work to do but things are certainly moving on!

Friday, 7 March 2014

Dawn Of The Third Age (Library)

Main world, survival.
Begun in 2010 in Alpha, I found a mountain with a hollow front and lava pouring down the front. Around the back a single block waterfall trickled out of the wall.. I decided it was a nice place to make a home! In 2012 after 2 years and developing my building style I began a mass re-generation scheme of my world, inside and outside. This is the story of my main world...

I know, I know! This isn't the part#4 update but there has been a development recently, one of a few, and I have been feverishly beginning yet another re-furb of the library in my main world!

It only started as adding a bit of a border around the basic oak plank floor, just to make it a bit more interesting. I went googling however and poured over pictures of "Modern libraries" as I was starting to go off the traditional wood walls/floor look. This isn't the first incarnation however. Since 2012, January 2012 to be specific, I've been trying to redecorate in a way that's appealing to me, and at least I finally think I've found a scheme I like.

Originally it wasn't even a library, it was an art gallery until I swapped the rooms around; and before that - it was just a boring looking cave that went back round on itself. After levelling out walls, ceilings and the like, and carving out areas where I would have stairs; I would have the basic shape for an art gallery. As cobblestone was the easiest resource to build with, I just went round retro-fitting all the walls with cobblestone:


Cobblestone and the then brown-ish poo colored oak floor.. (Painterly texture pack as it still is today.) In January 2012 I began experimenting with the room, in a bid to regenerate everything as my building style was changing. The original idea was a mixture of snow walls and coloured walls, this was long before the dyed and being able to dye; hardened clay however, so colored walls literally only meant one thing - wool. So on my creative copy of the world I got to work:


Then I changed the idea to brick, but it would need too much clay so I used the old idea and changed it a little to some brick walls, some colored walls:


After trying this in survival, it just didn't work for me and was left for a very long time unfinished. Sometime last year I picked it up again and decided to give it an old' world style look with a traditional oak floor and wooden walls - bottom half spruce planks and the top half jungle planks. Until the other day that's how it remained, all the walls were done I just had to finish the bookcases.


As I said, I got sick of the wood and started adding a border of dark oak planks to the edge of the floor to try and make it a bit more interesting. Then I went and did a massive search on Google for "Modern libraries" and decided on a whole new look! Naturally, I tried it on my creative copy of my world first where the biggest change was an extension, just of the reading corner, a new overhanging veranda and new stairs to the upstairs of said extension.



As you can see change is starting to happen! Wood walls are being replaced with a mixture of snow blocks and spruce logs, we have a new balcony and as well as the dark oak border the oak is being replaced with Acacia planks.



The site for the extension, with entrances 1) for the lower floor (by the reading corner) and on the landing around the corner. This area will be excavated out.



So yeah, a lot of work to do, getting rid of all those wood walls and excavating a brand new extension, should keep me busy!

Tuesday, 25 February 2014

Decisions, Decisions..

So literally just the other day I did a big update on the resource packs I use, or at least as many as I could that have updated to 1.7X.

AzazArid, unfortunatley has not updated nor has Misa's Realistic. AzazArid is a nice modern-ish pack with really soft colours, not modern in  as in modern style just very fresh feeling. Misa has been awol for 6 months on the forum and like a lot of Minecrafters, the concern is more that she is safe and well more than anything. I have upgraded HerSommerDye, LB Photo Realism, Modern HD, Real Life and Sphax; all to 1.7.2 or 1.74. With a majority upgraded it was tiime to go through some of the more recent worlds and decide which pack to use for which world. For my Strongholm II world - the conversion of a stronghold to a home, I have decided to change it to the Modern HD resource pack and got for an ultra modern look.



As you can see I've still got a lot of work to do changing a lot of stonebrick. The darkish grey wall in the living room behind the newly install sofa, is actually cracked stone bricks. For now it makes a nice contrast from the regular stone brick. Sandstone around the exit door (Down to the End portal and the way up to the surface, and a placemark tv which will be substituted for something better later.

For my newest world, my Podzol home; I have decided to use the Real Life resource pack. Although not a great has changed recently, apart from a couple of lanterns out the front. I did finish all the floor with birch planks (For now), so at least I have a hard floor for most of the house:



Yes, I have started putting a ceiling on - even though I still can't decide what to make the walls so it complements the podzol area. I've considered a wooden house with reguards to the podzol biome around me, but the only one that might look good is jungle wood, and the nearest jungle I still haven't found yet as this Podzol area is HUGE! The stone brick corners are just temporary, (They look like conerete breeze blocks!), but for a while it looks like more of a building site! I did orgainze my chest into chest(s) plural however, behind the door with the sign above it. After levelling out the tree farm to the rear of the building (I hated how some land was a block higher!); I had lots of wood and so made more chests and finally began seperating my collection of stuff so far.





Future kitchen:

Some worlds have not changed however, World #1 (Underground, old alpha world) is still the same, World #2 (Main world, old Alpha world) is still painterly, World #3 (Rebuild, beta) is still Soartex and AllBases is still John Smith's Legacy.

For my Ravine Home 2014, I shall be using AzazArid (Which hasn't updated yet), although I haven't done much to this world latetly. I did add a one sided piston wall to the stairs down to said ravine, and add proper stairs down to the second ravine. I also began sprucing up the abandoned mine which will become one big minecart storage facility.








Part #4 of my main world update will come soon, however, I have a special post for my next entry which has been a very sudden event (I.E. today) so that will be next. Most likely part #4 will be the next post after.

Light changes..

 So as I plan a build (On my creative copy) for the horrible chunk error wall next tot the hotel at the Chunk Plaza development, i've be...

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