Thursday, 18 November 2010

Illness & Updates

Been ill since last Thursday, so have only been playing Minecraft on and off when I feel like it. Big session on the Sunday though, so here are the updates:


World #1 I have pretty much given up on my initial world with the sky-bridges, have run ouf ideas and am bored with it. The fishing village on world #5 - once I finished building the log cabin and dock, I couldn't think of anything else to do. The other structure (2nd log cabin), I've couldn't be bothered to continue. My big -ass fort on world #4 I haven't really touched, apart from building a lighthouse. I saw a very square high bit of land just of the shore of the coast and got the ide. WIll get back to this world at some point.


World 2
The one I resurrected from the dead, is the one where I've put all the time into. I saw this video where 5 - 6 people landscaped a whole island on a server and it gave me ideas. Initially i tried this but it didn't work out. It did however make me want to go all out on making everything as pretty and as perfect as possible. The mob holes in the ground from attacks outside have been filled in, and I borrowed the idea of my dock from world #5. Expect when i was looking out to see (Round the side of the mountain) I got a better idea to add a one-up step and add a square of decking. You have to close your eyes to imagine the tables and chairs to eat, but it's a completely wooden dock with wooden decking - all fenced off around the edge and down the dock and lit with low-lighting from redstone torches. Pretty. Before I put made the dock section however, I looked round from the sea and realised it was almost perfectly in-line with the wooden bridge at the back of the mountain which is further back and upwards. It is then I got the idea to link it all together so as you come off the wooden footbridge round the back, a the path extends a block or two in gravel, going down the new cobble stairways, across a glass slipway across the small section of water up onto a new gravel path which turns into a wooden board-walk which connects with the main board walk embedded in the sand.


I also went on a great quest for large, digging deep into my mountain base and getting totally lost, but came across plenty of goodies - loads of iron ore, coal, redstone and gold. As some point though I got low on health and knowing I was going to die, quickly created a chest to safeguard it. When I died I couldn't remember how I got in there, the only way visible being a 1 block drop right over lava, if the drop didn't kill me the lava wood. So for a while I lost all that good stuff. Ventured a second time in, spirallying my way down in a constant circle  with a pick axe, got lots more goodies like before but stepped into some lava. The third time, knowing all the previous lot would have been melted in the lava,, I was digging just off my spiral block down and came across the original chest! Regained or the first visit's stuff (Including my iron sword) and realised it wasn't far from the other cave - a new one i had dug underneath my base. (Hense the couple of blocks missing at the path at the front).


I have also returned the front waterfall to lava, as it originally was when I found the mountain.


I tried to make the front door with switches and redstone but only got it to open from the inside not outside as well. During one night in Minecraft where a skeleton kept jumping on the pressure plates by the front door I realised it was too easy to get in. This lead to me thinking about remodelling where the front door was.


As it was:



I considered  having doors at the bottom of the stairs and making a big glass front, but but was already in two minds about remodelling my by then. Instead I decided to have the two doors at the top of the stairs and in the style of the original front, cobblestone where the fence is have two blocks anf have two glass over the front door. I still wasn't sure about doing it but knew I could revert it if it went really bad. The result being:


As you can see I've also finally developed that big gap at the top of the former water fall, which id now a bedroom! with on-suite diner (I.E. a chest of food. Whilst doing the glass front however, I found a passage way up there and realised it was an old one I had dug. It doesn't go anywhere, but it does drop (Heavily) over a set of stairs to the rear mountain viewing at the far back of the mountain over the fort,. So, I dug round it to the right and made a passage way to the top of those stairs so even they interlink. I have also made the farm building wooden and raised the glass roof.and dug another possible room out at the side of the mountain, high up, but am not sure how I want this to look

I have decide to make as perfect as possible though, if there's a straight edge of grass/sand and there's 1 block sticking out, I'll round it off. (It's the OCD in me), I don't mind diagonal edges, but I have extra blocks sticking out.

Next post I'll will post a brand new entire gallery of the place so you understand the layout!





Wednesday, 10 November 2010

A Loss, A hole, a rediscovered country!

Just as I had begun getting my watchtower high, disaster struck this morning - I lost my world with my fort. And why? All because I got up and accidently kneed my reset button on my PC tower. Maybe that's what happened last time? I have since relocated my tower out of knees way. All is not lost however! As I tried the recovery trick, then used the Cartograph and found I was right by it (Litterally , If I had just turned around.) The only problem is there was a big hole in one side of the outer wall now, leading to a deep drop into water. I've since filled in the hole, or at least the initial surface but need to rebuilt one of my outer walls and ditto for thone wall of my main tower, The new watch tower was unaffected.




Pheonix from the ashes.
As I was successful in recovering my world this time, I still hoped it wasn't too late for my lost world #2, although something told me it would be. However, I did the same trick using cartograph and have found my world #2! Only trouble it's it's a bloody long walk! For the last few hours I've been making my way back, getting lost at times, confused, but have made tools to make torches as beacons on cartograph to find my way. What kind of state my world '#2 will be in when i get there will be a mystery.


This is how it is:



Monday, 8 November 2010

Post Weekend Update

So I've been playing it on and off at the weekend, been playing other games and was out Saturday night with friends. The biggest thing to report is the fort is coming along nicely. Up until now I haven't provided any pictures as there's not much to see, but the wall is now 5 blocks high and I've begun building the main building inside now which is up to six blocks high. All lit as I kept getting spawns inside. I've also begun work on my moat around the fort, and although there's hardly any water in it at the moment it's still a good trap for Skeletons, the exploding mobs, zombies and spiders.






As you can see it's coming along very nicely! When I was up on the wall for the initial shots, I saw a piece of land one block lower than ground level, and it was perfectly squarish, save a few blocks. So I decided to build an extension, rather then have it just be a boring rectangle. So where I am stood in the last few is a new addition. Thought it might be a good place for a watch tower?

In world 5 - my little fishing home with a dock, (Fishing is very cool!) I looked across the water and saw another fairly flat piece of land for a second home:



The dirt blocks are just a marker for where the wood blocks will be, you can see the reeds of my first home in the second picture. Might build a bridge between the two, not sure. Wondering on home #1 whether I should do the dirt extension of my far in logs? The front anyway so it looks more natural and matches the rest. What do you think?


World #1 - Portal.
I read somewhere that if you destroy the portal in the nether, your one will take you somewhere different, instead of stuck underground like I am. So that's what I've been doing there, just going through with TNT. I managed to place it down but just before I went to set it off I got killed. :( Which isn't hard due to the restricted space underground. Will keep trying. I've also begun the great illumination project, lighting my cobble stone fort-esq sky-bridge, it will be much better and alot prettier. Only done a small area but looks so much better already, will need a shit-load of coal though. Also linking to another mountain now, but rather do yet another sky-bridge to this nearby one I've done a corridor that leads down with dirt steps, then back up to the mountain. Going low rather than high. Not sure why or if I'll build another home there yet though.


Friday, 5 November 2010

A Whole New World!

A wonderful new adventure!.... But enough of the Disney crap. I started a new world, quite nice, by the sea and surrounded by sand, but decent mines behind the dirt/sand mountain behind my new house. I got this idea to build a wooden house, but out of logs not refined wood, and a dock. Bit stuck on what else to do with it now though. The dirt extension to the side houses a little farm, already I've gained substantial wheat and loaves of bread from it. There's also a huge never-ending mine under my house, shit loads of iron ore., it's an epic mine.





Latest pictures, taken just now, showing the improvements since the initial photos:



Just need to decorate inside some more now. I have also started my big ass fort on another map, not done much, outer wall only 3 cobblestone blocks high due to mob attacks.




Thursday, 4 November 2010

Comes in three's...

Yesterday, a mini annoyance threatened world #1. The old fort, where I first began the worldn before building my super woode sky-bridge to the next mountain, lost it's stairs to an explosive mob. Although not too bad, I rebuilt only to be surprised by another exploding mob in broad daylight taking out the wooden stairs a second time. It was then I deceided this fort needed redoing and rebuilding, it was the end of an era. Still a simple little fort, I have made it out of cobblestone this time instead of the gravel and have expanded it's size so it's actually bigger this time. I put the final touch of torches on last night and added a front door this time.




        

Not much else to report on this world, earlier in the week after creating a portal - and now seeing other portal doors in my world, I tried going through a different portal. It still takes me to the underground in hell (need to dig to surface). The mobs are still by the portal door on the other side as well so can't go back until I'm a lot better armoured. They killed me as I was going back through to escape, so they're right by the portal in hell.

So that was the first thing.

This morning I did a LOT of work on world#2, I made slab couches in the waterfall viewing room, the upstairs glass room and my main front. Added pictures to walls as well and even created a nice slab floor for the upstairs glass room, so it started to look really nice up there! Also gave the front room a steel door, played with switches, had to redo- some of outside gravel path after a mob attack (And stairs up to door by the rear waterfall). Was really getting somewhere, and then disaster struck.

World #2 is now gone.

My computer restarted for some unknown reason and I lost the entire world. I can only imagine that it was windows updates, but they ARE set to notify me first! Slightly browned off now that all my hard work in the last month is gone. I still have world #1  I guess. :( Did start a new world on a different save slot and got an epic world generated:




But then the computer restarted on it's own AGAIN, and I lost it, guess that was the third thing. A quarter of the way from the top of the lava stream in picture one is where I was going to build a room.

Not sure what I'm going to do next, if I can find a nice big flat land with caves nearby, I might do a big-ass fort. Not sure.



Wednesday, 3 November 2010

World #2


This used to be lava at the front with a waterfall round the back on the other side of the mountain, unfortunately there was a little accident.. See that dug in hole at the top of the stream? I was going to make an extra room there but accidently altered the flow of the lava. Before I knew it, it was twice as wide and engulfed my front door. I had to cobble stone it off to get to it, then mine the cobblestone to eventually reduce the width of the lava again. One good thing is I got to re-imagine and re-landscape the from there. The steps are now proper, the picket fences are new, the flowers now go all the way down as shown and the front door - instead of glass on just one side (Cobblestone above the door and to it's right) there is now glass all around the front door. May convert this back to lava.


Other side of the mountain:




The bridge is new and the stream under the bridge is now alot deeper to trap mobs. As you can see to the left I extended a wall in a fort-esq style and if you look to the left you can see a glass room even higher up at the top. A viewing room inside let's you see through the waterfall, all rooms are interlinked. The fort area is just a room for growing trees at the moment.


The secluded fort and a better view of the small room up top with a second furnace.



World #1











*The cobblestone sky-bridge has been finished for a long while and leads to that cobblestone fort you see. All these pictures are a bit out-dated (The wooden home now has a roof), so with as this blog progresses you'll start to see it as it is.

Light changes..

 So as I plan a build (On my creative copy) for the horrible chunk error wall next tot the hotel at the Chunk Plaza development, i've be...

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